The Ships of James Stevenson

The place for house rules, new SSD's, tweaks and modifications to SSD's or the game.
Post Reply
Meteo
Senior Member
Posts: 155
Joined: Wed Mar 11, 2020 1:15 pm

The Ships of James Stevenson

Post by Meteo »

Image

Brdg: 4
Flag: 2
Aux: 2
Emer:
Prb: 2
Specsen: 2
Lab: 12
Tran: 12
Trac: 8
Armor: 24
Hull: 24x F, 16x A
Cargo: 12
Hold: 12
Shtl: 12 (has 5 bays)
Fighter: 28
PO: 4
NWO: 6
Warp: 2x 24
Imp: 10
AWR: 10
Btty: 16 (Capacity = 4)
Ph-6: 4x FH, 4x LS, 4x RS, 4x 360o arc
Ph-M: 4x MCFA
Drn-XG: 8
Phtn: 8x FH+RA

Sensor: 6-6-6-6-5-4-4-3-2-2-1-0
Scanner: 0-0-0-0-0-1-2-3-4-5-7-9
Damcon: 14-14-12-12-10-10-8-8-6-6-4-4-2-2-0-0
Excdam: 16

Move Cost: 1.33
Turn Mode: D
Breakdown: 5-6

Crew Units: 62 (min 8)
Boarding Parties: 50
Deck Crews: 28
Passengers: 16

Shields: 94-75-75-60-60-48

BPV = 400
Last edited by Meteo on Sun Jan 21, 2024 4:27 pm, edited 1 time in total.
Meteo
Senior Member
Posts: 155
Joined: Wed Mar 11, 2020 1:15 pm

Re: The Ships of James Stevenson

Post by Meteo »

Image

Swift Class Scout Frigate

Brdg: 2
Aux: 1
Emer: 1
Prb: 4
Specsen: 4
Lab: 8
Tran: 3
Trac: 3
Hull: 6x F, 4x A
Cargo: 2
Hold: 2
Shtl: 4
Warp: 2x 8
Imp: 3
AWR: 6
Btty: 3 (Capacity = 3)
Ph-1: 2x FH, 2x LS, 2x RS
Drn-GX: 2

Sensor: 6-5-4-3-1-0
Scanner: 0-0-1-3-5-9
Damcon: 4-2-2-2-0
Excdam: 4

Move Cost: .33
Turn Mode: B
Breakdown: 5-6

Crew Units: 25 (min 5)
Boarding Parties: 8

Shields: 28-28-28-28-28-28

BPV = 129
Post Reply