Re: IKV Avenger's House Rules Thread
Posted: Sun Dec 29, 2019 3:09 pm
General: Suicide Shuttles
We do a different version of the SS. A standard-canon SS can hold up to 9 points of warp power. That's a lot of power for a tiny shuttle to just 'hold'. 9 points can move a Starship 90,000km or power all four disruptors with a point to spare. Compare this to a GW era battery that is probably the size of a shuttle, yet can only hold 1 point of power. So it simply didn't make a lot of sense.
So our HR SS is a normal admin shuttle that has had a T-bomb loaded into it and had it jacked to the sensors so it can sense the target and detonate. It will do the 10 points of damage a normal T-bomb would yield at R0. It does not cost anything accept time i.e. three turns for a ships DC to load it up and hook it up. No energy cost.
The T-bomb is from the ships stores or can be purchased as part of C.O..
We do a different version of the SS. A standard-canon SS can hold up to 9 points of warp power. That's a lot of power for a tiny shuttle to just 'hold'. 9 points can move a Starship 90,000km or power all four disruptors with a point to spare. Compare this to a GW era battery that is probably the size of a shuttle, yet can only hold 1 point of power. So it simply didn't make a lot of sense.
So our HR SS is a normal admin shuttle that has had a T-bomb loaded into it and had it jacked to the sensors so it can sense the target and detonate. It will do the 10 points of damage a normal T-bomb would yield at R0. It does not cost anything accept time i.e. three turns for a ships DC to load it up and hook it up. No energy cost.
The T-bomb is from the ships stores or can be purchased as part of C.O..