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How Shipedit seems to handle BPV

Posted: Sat Sep 05, 2020 11:34 pm
by Meteo
BPV Generation

Control: 1
Lab: .75
Tran: .5
Trac: .75
Hull: .33
Cargo: .5
Hold: 1
Shtl: .5
Barracks: .5
Repair: .5
Warp: 1.5
Impulse: 1.25
APR: 1
Battery: .5
Ph-1: 4 Initial, +3 per 1 additional
Ph-2: 3 Initial, +2 per 1 additional
Ph-3: 3 Initial, +1 per 2 additional
Ph-4: 12 Initial, +9 per 1 Additional
Ph-G: 5 Initial, +1 per 1 Additional
PH-G2: 7 Initial, +1 per 1 Additional
Ph-X: 5 Initial, +4 per 1 Additional
Ph-A: 6 Initial, +5 per 1 Additional
Ph-B: 6 Initial, +5 per 1 Additional
Disr-15: 4 Initial, +3 per 1 Additional
Disr-22: 5 Initial, +3 per 1 Additional
Disr-30: 5 Initial, +3 per 1 Additional
Disr-40: 5 Initial, +3 per 1 Additional
Hdisr: 7 Initial, +5 per 1 Additional
Photon: 5 Initial, +4 per 1 Additional
Heavy Photon: 9 Initial, +7 per 1 Additional
Fusion: 4 Initial, +1 per 1 Additional
Hellbore: 10 Initial, +9 per 1 Additional
Plasmatic Pulsar Device: 13 Initial, +12 Additional
Expanding Sphere Generator Lance/Blaster: 10 Initial, +9 Additional
Mauler: 11
Expanding Sphere Generator: 6 Initial, +5 Additional
Drone-A: 5 Initial, +3 Additional
Drone-B: 6 Initial, +5 Additional
Drone-C: 8 Initial, +7 Additional
Drone-D: 7 Initial, +6 Additional
Drone-E: 9 Initial, +8 Additional
Drone-F: 3 Initial, +2 Additional
Drone-G: 5 Initial, +3 Additional
Drone-H: 9 Initial, +8 Additional
Drone-M: 9 Initial, +8 Additional
ADD-6: 2 per 2
ADD-12: 2 per 1
Plasma-D: 4 Initial, +2 Additional
Plasma-I: 5 Initial, +3 Additional
Plasma-F: 5 Initial, +3 Additional
Plasma-G: 8 Initial, +6 Additional
Plasma-S: 12 Initial, +10 Additional
Plasma-R: 20 Initial, +17 Additional
Plasma-E: 12 Initial, +6 Additional
Plasma-X: 14 Initial, +12 Additional
Probe: 0
Special Sensor: 0

Shields: 1 per 8 boxes

Cloaking Device: x1.15 BPV

[BPV]
Battery=10000
Bridge=20000
FlagBridge=20000
EmergencyBridge=20000
AuxControl=20000
Cloak=0
DamageControl=0
Internal Repair=0
WarpPower=40000
ImpulsePower=30000
AuxPowerReserve=20000
Cargo=5000
Hull=5000
EngineeringOfficer=10000
ScienceOfficer=10000
SecurityOfficer=10000
WeaponsOfficer=10000
HelmOfficer=10000
CommunicationsOfficer=10000
CaptainOfficer=10000
Officer=10000
Sensors=0
Scanners=0
SpecialSensors=20900
Shields=2500
ShuttleBay=10000
Tractor=15000
MechTractor=15000
Transporters=10000
Disruptor=39067
Drone=31000
ESG=50700
Fusion=26000
HellBore=114450
PhotonTube=46270
PlasmaRLauncher=220170
PlasmaSLauncher=126070
PlasmaGLauncher=78380
PlasmaFLauncher=46750
Phaser1=33920
Phaser2=21370
Phaser3=10000
Phaser4=130600
PhaserG=40000
FighterBay=8950
ADD=59000
Armor=15000
Lab=20000
Marine=0
ScatterPack=0
WildWeasel=0
Suicide=0
GeneralShuttle=0
BasicMissileCost=100
Type_I_SlowMissiles=0
Type_I_MedMissiles=100
Type_I_FastMissiles=200
Type_IV_SlowMissiles=0
Type_IV_MedMissiles=100
Type_IV_FastMissiles=200
OneReload=0
TwoReloads=200
ThreeReloads=400
FourReloads=600
HeavyWeaponCost=1000
SparePartsCost=300
MineCost=400
ScatterPackCosts=2400
WildWeaselCosts=1200
SuicideCosts=900
GenShuttleCosts=400
MarineCost=200
Fighters_ST_1=800
Fighters_ST_2=1000
Fighters_ST_H=1200